DARKNESS RISING
Les « Champions Abilities » ou sub-classing
Les compétences de champion sont la récompense des level de champion (5 en tout)
Elles correspondent au gain de petites compétences.
Ces compétences peuvent être apprises auprés de tous les instructeurs de classe de base, excepté celui correspondant à votre classe. Exemple : Imaginons que vous êtes protecteur, votre classe de base est « gardien » ; vous pourrez apprendre des compétences de champion chez tous les autres instructeurs de classe de base, excepté gardien : c'est-à-dire : ovate, magicien, furtif, forestier.
Chaque classe comporte un certain nombre de « lignes » de sorts ou effets : dans l’exemple ci-dessous d’UNE classe, on peut observer 4 lignes de sorts.
CL = Champion Level et Path = Lignes
Si je suis champion niveau 2 je peux prendre par exemple la compétence 1 de la ligne A et une fois seulement que celle-ci est acquise je pourrais prendre la compétence 2 de la ligne A (système diablo)
Mais je peux repartir mes points comme je le veux : si je suis champion niveau 5, je peux prendre par exemple les compétences A1, A2, B1, C1 et D1 de cette classe. Mais je peux aussi repartir mes points sur des compétences des différentes classes : exemple : prendre la compétence A1 et B1 de la classe « forestier », B1 et C1 de la classe « furtifs » et D1 de la classe « magicien » ATTENTION ceci toujours dans la limite de 5 points au final, car 5 niveau de champion.
Les Accés possibles par classes
Les Eldricht, Enchanteur, Empathe, Bainshee ont accés aux compétences des classes :
• Forestier
• Gardien
• Furtif
• Ovate
Les Druide, Barde, Sentinelle ont accés aux compétences des classes :
• Forestier
• Gardien
• Furtif
• Magicien
Les Ombre, Ranger ont accés aux compétences des classes :
• Forestier
• Gardien
• Magicien
• Ovate
Les Finelames, Protecteur, Champion, Seïde ont accés aux compétences des classes :
• Forestier
• Ovate
• Magicien
• Furtif
Les Faucheurs et Animiste ont accés aux compétences des classes :
• Ovate
• Gardien
• Magicien
• Furtif
COMPETENCES DE LA CLASSE « FORESTIER »
Spirit of Pain
Function: Direct Damage
Value: 50 Body
Target: Enemy
Cast Time: 2.5
Cost: 9
Range: 1500
Thorn Clip
Function: DD with Speed Debuff
Value: 50 Matter/35%
Target: Enemy
Cast Time: 3
Cost: 12
Range: 1000
Duration: 30 sec
Thorns of Vengeance
Function: Damage Shield
Value: 2.4
Target: Realm
Cast Time: 3
Cost: 12
Range: 1000
Duration: 10 min
Nature's Boon
Function: Haste
Value: 10%
Target: Self
Cast Time: 3
Cost: 12
Duration: 10 min
Spirit of Ire
Function: Direct Damage
Value: 70 Body
Target: Enemy
Cast Time: -
Recast Timer: 11
Cost: 2.5
Range: 1500
Thorn Canter
Function: DD with Speed Debuff
Value: 60 Matter/35%
Target: Enemy
Cast Time: 3
Cost: 15
Range: 1000
Duration: 30 sec
Thorns of Retribution
Function: Damage Shield
Value: 4
Target: Realm
Cast Time: 3
Cost: 12
Range: 1000
Duration: 10 min
Minor Subvert Strength
Function: Strength Debuff
Value: 25
Target: Enemy
Cast Time: 2
Cost: 10
Range: 1500
Duration: ?
Cluster of Malcontent
Function: AE Direct Damage
Value: 50 Body
Target: Enemy
Cast Time: 2.5
Cost: 10
Range: 1000
Radius: 350
Circle of Thorns
Function: AE DD with Speed Debuff
Value: 50 Matter/35%
Target: Enemy
Cast Time: 3
Cost: 13
Range: 1000
Radius: 350
Duration: 30 sec
Minor Subvert Will
Function: Str/Con Debuff
Value: 40
Target: Enemy
Cast Time: 2
Cost: 10
Range: 1500
Duration: 1 min
Minor Wisp Ember
Function: DD with Resist Debuff
Value: 50 Body/10% Cold
Target: Enemy
Cast Time: 2.5
Cost: 12
Range: 1000
Duration: 20 sec
Field of Thorns
Function: AE DD with Speed Debuff
Value: 65 Matter/35%
Target: Enemy
Cast Time: 3
Cost: 15
Range: 1000
Radius: 350
Duration: 30 sec
Widespread Subverted Will
Function: AE Str/Con Debuff
Value: 40
Target: Enemy
Cast Time: 2
Cost: 18
Range: 1500
Radius: 250
Duration: 30 sec
Widespread Wisp Ember
Function: AE DD with Resist Debuff
Value: 50 Body/10% Cold
Target: Enemy
Cast Time: 2.5
Cost: 15
Range: 1000
Radius: 350
Duration: 20 sec
Thorn Barrage
Function: PBAE Direct Damage
Value: 120 Matter
Target: PB
Cast Time: 3
Cost: 15
Radius: 250
Debt of Life
Function: Lifedrain
Value: 70 Body/20% Return
Target: Enemy
Cast Time: 2.5
Cost: 12
Range: 1500
COMPETENCES DE LA CLASSE « GARDIEN »
Tenacity
Opening: Anytime
End Cost: High
Damage: High Bonus
To-Hit: -
Defense: -
Effect: -
Resilience
Opening: Anytime
End Cost: Medium
Damage: Medium Bonus
To-Hit: -
Defense: -
Effect: -
Retaliation
Opening: You Block
End Cost: Medium
Damage: High Bonus
To-Hit: Low Bonus
Defense: -
Effect: -
Anticipation
Opening: You Parry
End Cost: Medium
Damage: High Bonus
To-Hit: Low Bonus
Defense: -
Effect: -
Onslaught
Opening: After 'Tenacity'
End Cost: Medium
Damage: Medium Bonus
To-Hit: -
Defense: -
Effect: Bleed
Soldier's Anticipation
Function: Parry Buff
Value: 5%
Target: Self
Cast Time: Instant
Recast Timer: 5 min
Cost: 10p
Duration: 1 min
Foe Splitter
Opening: After 'Retaliation'
End Cost: Medium
Damage: High Bonus
To-Hit: -
Defense: -
Effect: Slowed
Concuss
Opening: After 'Anticipation'
End Cost: Medium
Damage: High Bonus
To-Hit: -
Defense: -
Effect: Slowed
Vengeance
Opening: After 'Tenacity'
End Cost: Medium
Damage: Medium Bonus
To-Hit: -
Defense: -
Effect: Slowed
Surge of Chaos
Function: Damage Add
Value: 5 DPS
Target: Self
Cast Time: Instant
Recast Timer: 5 min
Cost: 20p
Duration: 1 min
Shield Bludgeon
Opening: Shield Anytime
End Cost: Medium
Damage: Medium Bonus
To-Hit Bonus: -
Defense Bonus: Low Bonus
Effect: -
Hardened Soul
Function: AF Buff
Value: 60
Target: Self
Cast Time: Instant
Recast Timer: 5 min
Cost: 30p
Duration: 2 min
Damage Ward
Function: Absorb Buff
Value: 5%
Target: Self
Cast Time: Instant
Recast Timer: 5 min
Cost: 30p
Duration: 1 min
Suppress Wounds
Function: Ablative Buff
Value: 100% / 150 points
Target: Self
Cast Time: Instant
Recast Timer: 5 min
Cost: 30p
Duration: 1 min
Renewed Spirit
Function: Endurance Regen
Value: 1
Target: Self
Cast Time: Instant
Recast Timer: 5 min
Cost: 30p
Duration: 2 min
Soldier's Retaliation
Function: Parry Buff
Value: 11%
Target: Self
Cast Time: Instant
Recast Timer: 5 min
Cost: 15p
Duration: 1 min
Focused Will
Function: Mez Reduction Buff
Value: 10%
Target: Self
Cast Time: Instant
Recast Timer: 5 min
Cost: 30p
Duration: 1 min
COMPETENCES DE LA CLASSE « OVATE »
Lesser Revigoration
Function: Heal
Value: 50
Target: Realm
Cast Time: 2.2
Cost: 9
Range: 2000
Lesser Group Revigoration
Function: Group Heal
Value: 60
Target: Group
Cast Time: 2.6
Cost: 19
Range: 2000
Minor Bark Shield
Function: Damage Shield
Value: 2.4
Target: Realm
Cast Time: 3
Cost: 12c
Range: 1000
Duration: 10 min
Minor Redwood Strength
Function: Strength Buff
Value: 26
Target: Realm
Cast Time: 3
Cost: 11c
Range: 1000
Lesser Regrowth
Function: Heal
Value: 100
Target: Realm
Cast Time: 2.2
Cost: 18
Range: 2000
Lesser Group Regrowth
Function: Group Heal
Value: 75
Target: Group
Cast Time: 2.6
Cost: 22
Range: 2000
Dexterity of the Rat
Function: Dexterity Buff
Value: 26
Target: Realm
Cast Time: 3
Cost: 11
Range: 1000
Redwood's Fortitude
Function: Constitution Buff
Value: 26
Target: Realm
Cast Time: 3
Cost: 11c
Range: 1000
Minor Solar Revigoration
Function: Health Regeneration
Value: 8
Target: Self
Cast Time: 3
Cost: 7c
Shield of the Soul
Function: Resist Buff
Value: 10% B/S/E
Target: Realm
Cast Time: 3.5
Cost: 24
Range: 1000
Duration: 10 min
Strength of the Woodlands
Function: Str/Con Buff
Value: 30
Target: Realm
Cast Time: 3
Cost: 14c
Range: 1000
Cure Poison
Function: Cure Poison
Value: -
Target: Realm
Cast Time: 4.2
Cost: 8%
Range: 1500
Shield of the Elements
Function: Resist Buff
Value: 10% H/C/M
Target: Realm
Cast Time: 3.5
Cost: 24
Range: 1000
Duration: 10 min
Thunder's Dance
Function: Dex/Qui Buff
Value: 30
Target: Realm
Cast Time: 3
Cost: 14c
Range: 1000
Cure Disease
Function: Cure Disease
Value: -
Target: Realm
Cast Time: 4.2
Cost: 8%
Range: 1500
Shield of War
Function: Resist Buff
Value: 5% Melee Resists
Target: Self
Cast Time: 3.5
Cost: 24
Duration: 10 min
Nature's Farsight
Function: Acuity Buff
Value: 20
Target: Realm
Cast Time: 3
Cost: 7c
Range: 1000
COMPETENCE DE LA CLASSE « FURTIF »
Hind Strike
Opening: From Behind
End Cost: High
Damage: High Bonus
To-Hit: Low Bonus
Defense: -
Effect: -
Lateral Assault
Opening: Beside Target
End Cost: High
Damage: High Bonus
To-Hit: Low Bonus
Defense: -
Effect: -
Backfire
Opening: Target Blocks
End Cost: Medium
Damage: Medium Bonus
To-Hit: Low Bonus
Defense: -
Effect: -
Recoil
Opening: Target Parries
End Cost: Medium
Damage: Medium Bonus
To-Hit: Low Bonus
Defense: -
Effect: -
Spine Crack
Opening: From Behind
End Cost: Medium
Damage: Medium Bonus
To-Hit: -
Defense: -
Effect: -
Faded Quickness
Function: Evade Buff
Value: 5%
Target: Self
Cast Time: Instant
Recast Timer: 300 sec
Cost: 10p
Duration: 1 min
Kickback
Opening: After 'Backfire'
End Cost: Medium
Damage: High Bonus
To-Hit: -
Defense: -
Effect: Slowed
Riposte
Opening: After 'Recoil'
End Cost: Medium
Damage: High Bonus
To-Hit: -
Defense: -
Effect: Slowed
Rupture Feint
Opening: After 'Spine Crack'
End Cost: Medium
Damage: Medium Bonus
To-Hit: -
Defense: -
Effect: -
Flanking Blow
Opening: Beside Target
End Cost: Medium
Damage: Medium Bonus
To-Hit: -
Defense: -
Effect: -
Graceful Fall
Function: Safefall
Value: 15%
Target: Self
Cast Time: Instant
Recast Timer: 300 sec
Cost: 20p
Duration: 30 sec
Suppress Wounds
Function: Ablative Buff
Value: 100%, 150 points
Target: Self
Cast Time: Instant
Recast Timer: 300 sec
Cost: 30p
Duration: 60 sec
Gouge Feint
Opening: After 'Flanking Blow'
End Cost: Medium
Damage: Medium Bonus
To-Hit: -
Defense: -
Effect: Bleed
Minor Dissonance
Function: Direct Damage
Value: 50 Body
Target: Enemy
Cast Time: 3.5s
Cost: 9p
Range: 1500
Renewed Spirit
Function: Endurance Regen
Value: 1
Target: Self
Cast Time: Instant
Recast Timer: 300 sec
Cost: 30p
Duration: 120 sec
Faded Nimbleness
Function: Evade Buff
Value: 11%
Target: Self
Cast Time: Instant
Recast Timer: 300 sec
Cost: 15p
Duration: 1 min
Anti Venom
Function: Resist Buff
Value: 10% Body
Target: Self
Cast Time: 3.5s
Recast Timer: 300 sec
Cost: 24p
Duration: 1 min
COMPETENCE DE LA CLASSE « MAGICIEN »
Minor Shadowstrike
Function: Direct Damage
Value: 50 Cold
Target: Enemy
Cast Time: 2.5
Cost: 9
Range: 1500
Minor Kinetic Blast
Function: Direct Damage
Value: 50 Energy
Target: Enemy
Cast Time: 2.5
Cost: 9p
Range: 1500
Sun Fire
Function: Direct Damage
Value: 50 Spirit
Target: Enemy
Cast Time: 2.5
Cost: 9p
Range: 1500
Mind Flash
Function: Direct Damage
Value: 50 Matter
Target: Enemy
Cast Time: 2.5
Cost: 9p
Range: 1500
Acidic Mist
Function: Damage over time
Value: 35 Matter
Target: Enemy
Cast Time: 2
Recast Timer: 5 sec
Cost: 12
Range: 1500
Duration: 20 sec
Shadowstrike
Function: Direct Damage
Value: 70 Cold
Target: Enemy
Cast Time: 2.5
Cost: 11
Range: 1500
Minor Entwined Blast
Function: Direct Damage
Value: 70 Energy
Target: Enemy
Cast Time: 2
Cost: 9p
Range: 1500
Sun Flare
Function: Direct Damage
Value: 70 Spirit
Target: Enemy
Cast Time: 2.5
Cost: 11p
Range: 1500
Mind Collision
Function: Direct Damage
Value: 70 Matter
Target: 1500
Cast Time: 2.5
Cost: 11p
Acidic Fog
Function: Damage over time
Value: 40 Matter
Target: Enemy
Cast Time: 2
Recast Timer: 5 sec
Cost: 18
Range: 1500
Duration: 20 sec
Null Zephyr
Function: AE Direct Damage
Value: 50 Cold
Target: Enemy
Cast Time: 2.5s
Cost: 10p
Range: 1000
Radius: 350
Kinetic Thrall
Function: Direct Damage with Snare
Value: 75 Energy/ 35%
Target: Enemy
Cast Time: 3
Cost: 9p
Range: 1000
Duration: 30 sec
Glinted Arms
Function: Damage Add
Value: 5 DPS
Target: Ally
Cast Time: 2
Cost: 12p
Range: 1000
Duration: 10 min
Acidic Cloud
Function: AE Damage over time
Value: 40 Matter
Target: Enemy
Cast Time: 3
Cost: 20
Range: 1000
Radius: 350
Duration: 20 sec
Greater Null Zephyr
Function: AE Direct Damage
Value: 70 Cold
Target: Enemy
Cast Time: 2.5s
Cost: 12p
Range: 1000
Radius: 350
Storm of Apocalypse
Function: AE Direct Damage with Snare
Value: 50 Energy/ 35%
Target: Enemy
Cast Time: 2.5
Cost: 11p
Range: 1000
Radius: 350
Duration: 30 sec
Aura of Repurcussion
Function: Damage Shield
Value: 2.4 DPS
Target: Ally
Cast Time: 3s
Cost: 12p
Range: 1000
Duration: 10 min
Melt Spirit
Function: Damage over time
Value: 35 Matter
Target: Enemy
Cast Time: 2
Recast Timer: 8 (tick)
Cost: 12
Range: 1500
Duration: 20 sec
Abrogate Bolt
Function: Bolt
Value: 95 Cold
Target: Enemy
Cast Time: 3s
Recast Timer: 30 sec
Cost: 12p
Range: 1500
Disenchanting Explosion
Function: PBAE Direct Damage
Value: 120 Energy
Target: PB
Cast Time: 3
Cost: 12p
Range: PB
Radius: 250
Chaotic Affliction
Function: Disease
Value: -
Target: Enemy
Cast Time: 2
Recast Timer: 5 sec
Cost: 18p
Range: 1500
Duration: 20 sec
Degrade Spirit
Function: Damage over time
Value: 40 Matter
Target: Enemy
Cast Time: 2
Recast Timer: 8 (tick)
Cost: 18
Range: 1500
Duration: 20
Pour gagner les niveaux de champion il faut gagner beaucoup d’expérience
• Quêtes (classic et catacombs)
• RVR
• Champion quests
Pour les commencer il faut parler au roi après le level 50
Hormis le gain des compétences de champion les levels de champion apporte aussi :
Titres, montures spéciales, pierres de respec lignes, repec compétences de champion, mais aussi et surtout l’arme des champion au level 5 avec toutes ses capacités débloquées (sans avoir eu besoin de faire les quêtes de champion)
Les champion quests sont des quêtes spécifiques faisable à partir du level 30 qui permettent de gagner de l’expérience pour les champion level mais permet aussi d’obtenir l’arme de champion spécifique à chaque classe. L’étape de quête level 3 permet d’obtenir l’arme et les autres level des quêtes permettent de débloquer les effets de l’arme.